Monopoly — Portage moderne
0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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▼
N
monopoly
►
N
actions
C
Message
►
N
ai
►
N
decision
C
AuctionBidConfig
C
CounterProposalBalanceConfig
C
CounterProposalBalanceResult
C
CounterProposalPreflightConfig
C
CounterProposalPreflightInputs
C
CounterProposalPreflightResult
C
CounterProposalSession
C
EconomicActionPlan
C
FairTradeConfig
C
MonopolyProposalConfig
C
ProactiveTradeInputs
C
ProactiveTradeResult
C
SemiImportantTradeInputs
C
TradeEvaluationConfig
C
WinningChanceConfig
C
WorthFactors
►
N
profile
C
ConfigContext
C
Error
C
Profile
C
RuntimeState
►
N
save
C
State
►
N
trade
C
CounterTradeRunResult
C
CounterTradeRuntimeState
C
FutureImmunityRecord
C
MonopolyTradeGenerosity
C
MonopolyTradeGroup
C
PlayerPropertyAttitudeList
C
PropertyImportanceConfig
C
PropertyImportanceResult
C
PropertyTradeMemory
C
ProposedTradeSendInputs
C
ProposedTradeSendPlan
C
TradeAcceptanceConfig
C
TradeAcceptanceResult
C
TradeCadenceInputs
C
TradeImportanceRecord
C
TradeIngressState
C
TradeProposalRecord
C
TradeSendRuntimeState
C
TradeTurnState
C
GroupRange
C
HighestRentResult
C
MonopolyCollection
C
MonopolyLots
►
N
auctionui
C
BidRequest
C
PennyBagsPlayback
C
PennyBagsSoundRequest
C
PennyBagsUpdate
►
C
Playback
C
ObjectState
C
RuleUpdate
C
State
C
TextPlayback
►
N
audio
C
DecodedWave
C
Legacy2DSoundMix
C
PlaybackKey
►
C
Runtime
C
Voice
C
StereoPanGains
►
N
boardcamera
C
Controller
C
Update
►
N
boarddisplay
C
BoardBackdropBuffer
C
BoardBackdropInputs
C
BoardBackdropPlayback
C
BoardLightingController
C
BoardLightingInputs
C
OwnershipHighlight
C
OwnershipHighlightPlayback
►
N
boardgeometry
C
Point2D
C
Point3D
►
N
chat
C
Entry
►
C
FluffPlayback
C
Published
►
C
OptionPlayback
C
Published
►
C
RecipientPlayback
C
Published
C
State
C
TextLayout
C
TextPlayback
►
N
data
►
N
assembly
C
BankResult
C
EnglishText
C
Request
C
Result
►
N
detail
C
RawDataLease
C
RawDataPool
C
RawDataReservation
C
ArchiveBuildItem
C
ArchiveBuildOptions
C
ArchiveItemMetadata
C
ArchiveOpenOptions
C
ArchiveVersion
C
BankDefinition
C
BitmapError
C
BitmapRuntimeAsset
C
BitmapRuntimeCache
C
BoardTextureContext
C
BoardTextureRecipe
C
ChunkError
C
ChunkInfo
C
DataBankRegistry
C
DataError
C
DataIndexEntry
C
DataIndexTable
C
DataSource
C
DataSourceOverride
C
HmdDataSection
C
HmdHeaderField
C
HmdMimeDiffBlock
C
HmdMimeLimits
C
HmdMimePose
C
HmdPrimitive
C
HmdPrimitiveHeader
C
HmdShortVector
C
HmdTextureImage
C
HmdTexturePoint
C
HmdTriangle
C
LanguageBankTriplet
C
LanguageCatalog
C
LanguageService
C
LanguageSnapshot
C
LayeredDataSource
C
LegacyBankManifest
C
LegacyBitmapMetadata
C
LegacyBitmapRGBA8
C
LegacyChunkReader
C
LegacyDataArchive
C
LegacyManifestEntry
C
LegacyMeshData
C
LegacySequenceAttributes
C
LegacySequenceHeader
C
LegacySequenceRecord
C
LegacyTextureAsset
C
LegacyUapMetadata
C
ManifestError
C
MeshBounds
C
MeshDataError
C
MeshGroupRuntime
C
MeshMaterial
C
MeshParseLimits
C
MeshPoseData
C
MeshRenderBatch
C
MeshRenderData
C
MeshRuntimeAsset
C
MeshRuntimeCache
C
MeshRuntimeError
C
MeshRuntimeLimits
C
MeshTextureLookup
C
MeshTextureRegion
C
MeshVertex
C
MeshXRuntime
C
ModernGltfLoadOptions
C
ModernImageDecodeLimits
C
ModernSceneContext
C
ModernSceneDefinition
C
ModernSceneOptions
C
ModernTextureBinding
C
ModernTextureImage
C
ModernTextureSampler
C
ModernTokenDefinition
C
ModernTokenVariantCache
C
ModernTokenVariantDefinition
C
ModernTokenVariantPack
C
ModernTokenVariantRootDefinition
C
ParsedModernSceneOptions
C
RawDataCacheStats
C
ResourceContext
C
ResourcePaths
C
ResourceRuntime
C
ResourceSnapshot
C
RuntimeBitmapExtent
C
RuntimeBitmapStore
C
Sequence2DBoundingBoxAttribute
C
Sequence2DMatrixAttribute
C
Sequence2DOffsetAttribute
C
Sequence2DOriginScaleRotateOffsetAttribute
C
Sequence3DBoundingBoxAttribute
C
Sequence3DBoundingSphereAttribute
C
Sequence3DMatrixAttribute
C
Sequence3DMeshChoiceAttribute
C
Sequence3DOffsetAttribute
C
Sequence3DOriginScaleRotateOffsetAttribute
C
SequenceBitmapData
C
SequenceCameraData
C
SequenceCameraFieldOfViewAttribute
C
SequenceDimensionalityAttribute
C
SequenceError
C
SequenceFileNameAttribute
C
SequenceGroupingData
C
SequenceIndirectData
C
SequenceLabelAttribute
C
SequenceMeshData
C
SequenceModelData
C
SequencePreloaderData
C
SequenceSoundData
C
SequenceSoundPanningAttribute
C
SequenceSoundPitchAttribute
C
SequenceSoundVolumeAttribute
C
SequenceTweekerData
C
SequenceUnsupportedAttribute
C
SequenceVideoData
C
TextureCatalogError
C
TextureCoordinate
C
TextureDimensions
C
TextureOverlayReference
C
TextureReference
►
N
debugui
C
QuestionPlan
►
N
deeds
C
Fill
C
Plan
C
Request
C
TextRegion
►
N
dice
C
Ingress
C
Playback
C
PlaybackUpdate
C
PromptState
C
RollRequest
C
TwoDItem
C
TwoDPlan
C
TwoDPlayback
►
N
display
C
State
►
N
engine
C
MeshGPUCache
C
MeshGPUDynamicVertexResource
C
MeshGPUError
C
MeshGPUModernTextureResource
C
MeshGPUResource
C
MeshGPUTextureResource
C
MeshGPUUploadPlan
C
MeshGPUVertex
C
ModernEnvironment
C
ModernEnvironmentDefinition
C
ModernPBRFragmentUniforms
C
ModernPBRVertexUniforms
C
SequencePlayback
C
SequenceWorld2DObject
C
SequenceWorld2DSlot
C
SequenceWorld2DSyncStats
C
SequenceWorld3DObject
C
SequenceWorld3DSlot
C
SequenceWorld3DSlotError
C
SequenceWorld3DSyncStats
C
StudioEnvironmentData
C
StudioEnvironmentError
C
StudioEnvironmentGPU
C
World2DRenderer
C
World3DCamera
C
World3DDirectionalLight
C
World3DFragmentUniforms
C
World3DGPUIndexedBatch
C
World3DLighting
C
World3DPipeline
C
World3DPipelineError
C
World3DProjectionError
C
World3DProjectionState
C
World3DRect
C
World3DRenderer
C
World3DRendererError
C
World3DRenderStats
C
World3DShaderError
C
World3DShaderSet
C
World3DSpotLight
C
World3DVertexUniforms
►
N
fonts
C
ClipRect
C
Error
C
Metrics
C
Runtime
C
Settings
►
N
ibar
►
N
layout
C
Rect
C
ActionButtonInputs
C
BackdropPlayback
C
BankPlayback
C
BuyAuctionPopupPlayback
C
CameraButtonPlayback
C
CardPlayback
C
CurrentPlayerPlayback
C
EscapeConfirmationPlayback
C
JailCardPlayback
►
C
ModernIBarSkin
C
DeedDescriptor
C
DeedFill
C
DeedText
C
DrawCardDescriptor
C
IdleCardPresentation
C
PropertyDescriptor
C
OptionsButtonPlayback
C
PlayerDisplay
C
PropertyHoverPlayback
C
PropertyTitleInputs
C
PropertyTitlePlan
C
PropertyTitlePlayback
C
RuleActionHitState
C
RuleProjection
C
RuntimeTextPlayback
C
ScoreStripInputs
C
ScoreStripPlan
C
ScoreStripPlayback
C
ScoreStripPlayerPlan
C
ScoreStripPlayerRuntime
C
ScoreTextPlayback
C
ScoreTextState
C
State
►
N
language
C
LegacyFormatArguments
C
LegacyFormatResolvers
►
N
legacyassets
C
Texture2D
►
N
logicalviewport
C
LogicalPoint
C
LogicalRect
C
PixelRect
C
Transform
►
N
menu
C
ModernMenuSkin
C
ModernTokenPreview
►
N
messaging
C
Transport
►
N
mouse
C
NativeCursor
C
Playback
C
State
►
N
openingmovies
C
Controller
C
Presentation
►
N
optionsui
C
CustomBoardEntry
C
CustomBoardInput
C
CustomBoardPlayback
C
CustomBoardSelection
C
CustomBoardState
C
FilePlayback
C
FullHelpOptions
C
HelpPlayback
C
InputResult
C
NavigationPlayback
C
OptionPlayback
C
Rect
C
SaveDialogInput
C
SaveMetadata
C
SavePlayback
C
SaveRuntimeState
C
SaveSlot
C
State
C
TogglePlayback
C
VisualPlayback
►
N
penny
C
LandingEconomics
C
PennybagsReaction
C
TokenReaction
C
TurnStartReactions
►
N
pieces
C
BuildingPose
C
InterpolationVec3
C
PieceBuildingDisplay
C
PieceBuildingDisplayUpdate
C
PieceIdleAnimation
C
PieceIdleDisplay
C
PieceIdleDisplayContext
C
PieceIdleDisplayUpdate
C
PieceIdlePlayback
C
PieceIdlePlaybackUpdate
C
PieceIdleState
C
PieceIdleTransitionPlan
C
PieceInterpolationPath
C
PieceInterpolationSample
C
PieceJailPlayback
C
PieceJailPlaybackUpdate
C
PieceJailRoutePlan
C
PieceMoveIngress
C
PieceMoveIngressError
C
PieceMoveIngressResult
C
PieceMoveInstruction
C
PieceMovePlan
C
PieceMovePlayback
C
PieceMovePlaybackUpdate
C
PieceMoveSpecialRequest
C
PieceShadowDisplay
C
PieceShadowDisplayContext
C
PieceShadowDisplayUpdate
C
TokenPose
C
TokenPoseTracker
C
TokenRuntimeSources
►
N
playerselection
►
N
detail
C
ObjectSpec
C
HistoryEntry
C
HistoryPlayer
C
PlayerInfo
C
PlayerSelectionHistory
C
PlayerSelectionPlayback
C
PlayerSlot
C
RenderState
C
RuleHit
C
State
►
N
presentation
C
FrameTelemetry
C
Options
►
N
rules
►
N
board
C
SquareDefinition
►
N
buildings
C
PlacementCheck
►
N
configuration
C
AcceptanceUpdate
C
AuctionState
C
CardDeck
C
CountHitRecord
C
GameOptions
C
GameState
C
PendingPhase
C
PlayerState
C
SquareState
C
VoiceChatOptions
►
N
runtime
C
State
►
N
sequence
C
ClockStartOptions
C
ClockUpdate
C
DescriptionLimits
C
EvaluatedTweekerTransform
C
ForceRedrawSequenceCommand
C
InitialSequenceTransform
C
Matrix2D
C
Matrix3D
C
MoveSequenceCommand
C
RuntimeError
C
RuntimeLimits
C
SequenceBitmapInstanceView
C
SequenceBitmapMetadata
C
SequenceBitmapRenderDataError
C
SequenceBitmapRenderItem
C
SequenceBounds3D
C
SequenceCamera2DView
C
SequenceCamera3DView
C
SequenceChildSchedule
C
SequenceClock
C
SequenceCommandOutcome
C
SequenceCommandQueue
C
SequenceDescription
C
SequenceEvent
C
SequenceInfoView
C
SequenceMeshChoice3D
C
SequenceMeshInstanceView
C
SequenceMeshRenderItem
C
SequenceNodeView
C
SequenceProgram
C
SequenceRenderDataError
►
C
SequenceRuntime
C
Node
C
SequenceScrollingWorldView
C
SequenceSoundInstanceView
C
SequenceSpatial2DView
C
SequenceVideoInstanceView
C
SequenceViewportRect
C
SetCameraCommand
C
SetSequenceEndingActionCommand
C
SetSequencePanningCommand
C
SetSequencePitchCommand
C
SetSequenceVolumeCommand
C
SetViewportCommand
C
StartSequenceCommand
C
StopSequenceCommand
C
TweekerKeys
►
N
startup
C
ResourceArguments
►
N
statsui
C
AccountHistoryRow
C
AccountRuntime
C
AccountState
►
C
BankPlayback
C
Published
►
C
CalculatorDeedPickerPlayback
C
Published
C
CalculatorPlayback
C
CalculatorResult
C
CalculatorSelection
C
CalculatorUIState
►
C
DeedBarPlayback
C
Published
C
DeedFloaterPlayback
C
DeedFloaterTextPlayback
►
C
DeedPlayback
C
Published
C
DeedValueTextPlayback
C
FutureImmunityIcon
C
FutureImmunityPlayback
C
FutureImmunityRow
C
FutureImmunityState
C
FutureImmunityTextPlayback
C
Playback
►
C
PlayerAuxPlayback
C
Published
►
C
PlayerCashPlayback
C
Published
►
C
PlayerPlayback
C
Published
C
PlayerPlaybackInputs
C
Rect
C
State
C
TextPlayback
C
TextRun
►
C
TextSurface
C
HistoryRow
►
N
tradeui
C
ActionButtonPlayback
C
BackdropPlayback
C
CashDialogPlayback
C
CashTextPlayback
C
ContractDialogPlayback
C
ContractListEntry
C
ContractTextPlayback
C
InputUpdate
C
NamePlayback
C
OfferIconPlayback
C
PanelTextPlayback
C
PartnerSelectionPlayback
C
PropertyMoveRequest
►
C
PropertyPlayback
C
ObjectState
C
PropertyProjection
C
Rect
C
RuleUpdate
C
State
C
TokenPlayback
►
N
udsound
C
PennybagsChoice
C
Runtime
C
TokenVoiceChoice
C
TokenVoicePlayResult
►
N
ui
►
N
playersetup
C
Command
C
Rect
C
State
►
N
playersetupsound
C
State
C
Update
C
VoiceRequest
►
N
uimsg
C
Message
►
N
userinterface
C
GameQueueGate
►
N
video
C
AviMetadata
C
DecodedAudioChunk
C
DecodedVideoFrame
►
C
Decoder
C
Impl
C
DecoderMetadata
C
DecoderOptions
C
DecoderSnapshot
C
JumpEvent
►
C
Presentation
C
Impl
C
PresentationClock
C
Runtime
C
SequenceJumpNotice
C
SequencePlaybackState
C
SequenceRuntimeBridge
C
Status
►
N
voicechat
►
N
gsm610
►
C
Decoder
C
Impl
►
C
Encoder
C
Impl
C
WireFormat
►
N
packet
C
Event
C
WaveFormat
►
C
AudioRuntime
C
Receiver
C
Settings
C
SessionState
C
Statistics
C
Application
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