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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include <PieceShadowDisplay.hpp>
Public Attributes | |
| bool | boardVisible {} |
| bool | lightingOn {} |
| bool | game3DOn {} |
| std::optional< rules::PlayerNumber > | paddywagonPlayer |
| std::uint8_t | goingToJailStatus {} |
| rules::PlayerNumber | currentUIPlayer = rules::NobodyPlayer |
| bool | currentPlayerTokenSequenceActive {} |
| TokenRuntimeSources | runtimeSources {} |
Definition at line 19 of file PieceShadowDisplay.hpp.
| bool monopoly::pieces::PieceShadowDisplayContext::boardVisible {} |
Definition at line 21 of file PieceShadowDisplay.hpp.
| bool monopoly::pieces::PieceShadowDisplayContext::currentPlayerTokenSequenceActive {} |
Definition at line 27 of file PieceShadowDisplay.hpp.
| rules::PlayerNumber monopoly::pieces::PieceShadowDisplayContext::currentUIPlayer = rules::NobodyPlayer |
Definition at line 26 of file PieceShadowDisplay.hpp.
| bool monopoly::pieces::PieceShadowDisplayContext::game3DOn {} |
Definition at line 23 of file PieceShadowDisplay.hpp.
| std::uint8_t monopoly::pieces::PieceShadowDisplayContext::goingToJailStatus {} |
Definition at line 25 of file PieceShadowDisplay.hpp.
| bool monopoly::pieces::PieceShadowDisplayContext::lightingOn {} |
Definition at line 22 of file PieceShadowDisplay.hpp.
| std::optional<rules::PlayerNumber> monopoly::pieces::PieceShadowDisplayContext::paddywagonPlayer |
Definition at line 24 of file PieceShadowDisplay.hpp.
| TokenRuntimeSources monopoly::pieces::PieceShadowDisplayContext::runtimeSources {} |
Definition at line 28 of file PieceShadowDisplay.hpp.