Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::pieces::TokenRuntimeSources Struct Reference

#include <PieceRuntime.hpp>

Public Attributes

std::array< std::optional< data::DataId >, rules::MaxPlayers > idleSequences {}
 
std::optional< data::DataId > movingSequence
 
std::optional< rules::PlayerNumber > playerMovingOut
 
std::optional< data::DataId > playerMovingOutSequence
 
std::optional< rules::PlayerNumber > playerMovingIn
 
std::optional< data::DataId > playerMovingInSequence
 
std::optional< data::DataId > jailTokenAnimation
 

Detailed Description

Definition at line 18 of file PieceRuntime.hpp.

Member Data Documentation

◆ idleSequences

std::array<std::optional<data::DataId>, rules::MaxPlayers> monopoly::pieces::TokenRuntimeSources::idleSequences {}

Definition at line 20 of file PieceRuntime.hpp.

◆ jailTokenAnimation

std::optional<data::DataId> monopoly::pieces::TokenRuntimeSources::jailTokenAnimation

Definition at line 26 of file PieceRuntime.hpp.

◆ movingSequence

std::optional<data::DataId> monopoly::pieces::TokenRuntimeSources::movingSequence

Definition at line 21 of file PieceRuntime.hpp.

◆ playerMovingIn

std::optional<rules::PlayerNumber> monopoly::pieces::TokenRuntimeSources::playerMovingIn

Definition at line 24 of file PieceRuntime.hpp.

◆ playerMovingInSequence

std::optional<data::DataId> monopoly::pieces::TokenRuntimeSources::playerMovingInSequence

Definition at line 25 of file PieceRuntime.hpp.

◆ playerMovingOut

std::optional<rules::PlayerNumber> monopoly::pieces::TokenRuntimeSources::playerMovingOut

Definition at line 22 of file PieceRuntime.hpp.

◆ playerMovingOutSequence

std::optional<data::DataId> monopoly::pieces::TokenRuntimeSources::playerMovingOutSequence

Definition at line 23 of file PieceRuntime.hpp.


The documentation for this struct was generated from the following file: