Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::auctionui::Playback::ObjectState Struct Reference

#include <AuctionPlayback.hpp>

Public Member Functions

bool operator== (const ObjectState &) const =default
 

Public Attributes

data::DataId id {data::EmptyDataId}
 
std::uint16_t priority {}
 
std::int32_t x {}
 
std::int32_t y {}
 

Detailed Description

Definition at line 69 of file AuctionPlayback.hpp.

Member Function Documentation

◆ operator==()

bool monopoly::auctionui::Playback::ObjectState::operator== ( const ObjectState &  ) const
default

Member Data Documentation

◆ id

data::DataId monopoly::auctionui::Playback::ObjectState::id {data::EmptyDataId}

Definition at line 71 of file AuctionPlayback.hpp.

◆ priority

std::uint16_t monopoly::auctionui::Playback::ObjectState::priority {}

Definition at line 72 of file AuctionPlayback.hpp.

◆ x

std::int32_t monopoly::auctionui::Playback::ObjectState::x {}

Definition at line 73 of file AuctionPlayback.hpp.

◆ y

std::int32_t monopoly::auctionui::Playback::ObjectState::y {}

Definition at line 74 of file AuctionPlayback.hpp.


The documentation for this struct was generated from the following file: