#include <MessageTransport.hpp>
Definition at line 14 of file MessageTransport.hpp.
◆ ~Transport()
| virtual monopoly::messaging::Transport::~Transport |
( |
| ) |
|
|
virtualdefault |
◆ active()
| virtual bool monopoly::messaging::Transport::active |
( |
| ) |
const |
|
pure virtualnoexcept |
◆ admitSource()
| virtual bool monopoly::messaging::Transport::admitSource |
( |
std::uint32_t |
| ) |
|
|
inlinevirtual |
◆ error()
| virtual std::string_view monopoly::messaging::Transport::error |
( |
| ) |
const |
|
pure virtualnoexcept |
◆ gameplayEnabled()
| virtual bool monopoly::messaging::Transport::gameplayEnabled |
( |
| ) |
const |
|
inlinevirtualnoexcept |
◆ localSourceId()
| virtual std::uint32_t monopoly::messaging::Transport::localSourceId |
( |
| ) |
const |
|
inlinevirtualnoexcept |
◆ pump()
◆ queued()
| virtual std::size_t monopoly::messaging::Transport::queued |
( |
| ) |
const |
|
pure virtualnoexcept |
◆ receive()
◆ receiveDisconnectedSource()
| virtual bool monopoly::messaging::Transport::receiveDisconnectedSource |
( |
std::uint32_t & |
| ) |
|
|
inlinevirtual |
◆ send()
◆ sendToSource()
◆ server()
| virtual bool monopoly::messaging::Transport::server |
( |
| ) |
const |
|
pure virtualnoexcept |
◆ setPlayerOwner()
◆ sourceConnected()
| virtual bool monopoly::messaging::Transport::sourceConnected |
( |
std::uint32_t |
| ) |
const |
|
inlinevirtualnoexcept |
The documentation for this class was generated from the following file: