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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include <SequenceWorld2DSlot.hpp>
Public Attributes | |
| sequence::SequenceNodeId | node {} |
| data::DataId | contentsDataId {} |
| std::uint16_t | priority {} |
| std::int32_t | clock {} |
| sequence::Matrix2D | worldTransform {} |
| std::shared_ptr< const data::BitmapRuntimeAsset > | asset |
Definition at line 12 of file SequenceWorld2DSlot.hpp.
| std::shared_ptr<const data::BitmapRuntimeAsset> monopoly::engine::SequenceWorld2DObject::asset |
Definition at line 19 of file SequenceWorld2DSlot.hpp.
| std::int32_t monopoly::engine::SequenceWorld2DObject::clock {} |
Definition at line 17 of file SequenceWorld2DSlot.hpp.
| data::DataId monopoly::engine::SequenceWorld2DObject::contentsDataId {} |
Definition at line 15 of file SequenceWorld2DSlot.hpp.
| sequence::SequenceNodeId monopoly::engine::SequenceWorld2DObject::node {} |
Definition at line 14 of file SequenceWorld2DSlot.hpp.
| std::uint16_t monopoly::engine::SequenceWorld2DObject::priority {} |
Definition at line 16 of file SequenceWorld2DSlot.hpp.
| sequence::Matrix2D monopoly::engine::SequenceWorld2DObject::worldTransform {} |
Definition at line 18 of file SequenceWorld2DSlot.hpp.