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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include <AIProfileRuntime.hpp>
Public Attributes | |
| std::filesystem::path | directory {} |
| ProfileSet | players {} |
| std::array< bool, rules::MaxPlayers > | playerLoaded {} |
| std::array< std::uint8_t, rules::MaxPlayers > | loadedToken {} |
| std::array< std::uint8_t, rules::MaxPlayers > | loadedLevel {} |
| Profile | expert {} |
| bool | expertLoaded {} |
Definition at line 11 of file AIProfileRuntime.hpp.
| std::filesystem::path monopoly::ai::profile::RuntimeState::directory {} |
Definition at line 13 of file AIProfileRuntime.hpp.
| Profile monopoly::ai::profile::RuntimeState::expert {} |
Definition at line 18 of file AIProfileRuntime.hpp.
| bool monopoly::ai::profile::RuntimeState::expertLoaded {} |
Definition at line 19 of file AIProfileRuntime.hpp.
| std::array<std::uint8_t, rules::MaxPlayers> monopoly::ai::profile::RuntimeState::loadedLevel {} |
Definition at line 17 of file AIProfileRuntime.hpp.
| std::array<std::uint8_t, rules::MaxPlayers> monopoly::ai::profile::RuntimeState::loadedToken {} |
Definition at line 16 of file AIProfileRuntime.hpp.
| std::array<bool, rules::MaxPlayers> monopoly::ai::profile::RuntimeState::playerLoaded {} |
Definition at line 15 of file AIProfileRuntime.hpp.
| ProfileSet monopoly::ai::profile::RuntimeState::players {} |
Definition at line 14 of file AIProfileRuntime.hpp.