Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::boarddisplay::BoardBackdropInputs Struct Reference

#include <BoardBackdropPlayback.hpp>

Public Attributes

display::Screen2D view {display::Screen2D::Invalid}
 
bool game3DOn {true}
 
int city {}
 
pieces::BoardCameraView camera {pieces::BoardCameraView::TopDownSoccer}
 
std::uint32_t tick {}
 
std::filesystem::path customRoot
 

Detailed Description

Definition at line 28 of file BoardBackdropPlayback.hpp.

Member Data Documentation

◆ camera

pieces::BoardCameraView monopoly::boarddisplay::BoardBackdropInputs::camera {pieces::BoardCameraView::TopDownSoccer}

Definition at line 33 of file BoardBackdropPlayback.hpp.

◆ city

int monopoly::boarddisplay::BoardBackdropInputs::city {}

Definition at line 32 of file BoardBackdropPlayback.hpp.

◆ customRoot

std::filesystem::path monopoly::boarddisplay::BoardBackdropInputs::customRoot

Definition at line 35 of file BoardBackdropPlayback.hpp.

◆ game3DOn

bool monopoly::boarddisplay::BoardBackdropInputs::game3DOn {true}

Definition at line 31 of file BoardBackdropPlayback.hpp.

◆ tick

std::uint32_t monopoly::boarddisplay::BoardBackdropInputs::tick {}

Definition at line 34 of file BoardBackdropPlayback.hpp.

◆ view

display::Screen2D monopoly::boarddisplay::BoardBackdropInputs::view {display::Screen2D::Invalid}

Definition at line 30 of file BoardBackdropPlayback.hpp.


The documentation for this struct was generated from the following file: