#include <PlayerSelectionPlayback.hpp>
Definition at line 49 of file PlayerSelectionPlayback.hpp.
◆ interactable()
| bool monopoly::playerselection::PlayerSelectionPlayback::interactable |
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const |
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inlinenoexcept |
◆ playerNameRasterizations()
| std::uint64_t monopoly::playerselection::PlayerSelectionPlayback::playerNameRasterizations |
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const |
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inlinenoexcept |
◆ ready()
| bool monopoly::playerselection::PlayerSelectionPlayback::ready |
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const |
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inlinenoexcept |
◆ reset()
| void monopoly::playerselection::PlayerSelectionPlayback::reset |
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noexcept |
◆ restoreRect()
◆ ruleHits()
| std::span< const RuleHit > monopoly::playerselection::PlayerSelectionPlayback::ruleHits |
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const |
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inlinenoexcept |
◆ shortRect()
◆ sync()
◆ takeStartedPhase()
| std::optional< ui::playersetup::Phase > monopoly::playerselection::PlayerSelectionPlayback::takeStartedPhase |
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inlinenoexcept |
The documentation for this class was generated from the following files: