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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include <PlayerSelectionPlayback.hpp>
Public Attributes | |
| ui::playersetup::State | setup |
| rules::GameState | game |
| display::Screen2D | view {display::Screen2D::Black} |
| int | localPlayers {} |
| int | monetarySystem {13} |
| std::vector< HistoryEntry > | highScores |
| ui::playersetup::Button | pressedButton {ui::playersetup::Button::None} |
| std::uint64_t | pressSerial {} |
Definition at line 20 of file PlayerSelectionPlayback.hpp.
| rules::GameState monopoly::playerselection::RenderState::game |
Definition at line 23 of file PlayerSelectionPlayback.hpp.
| std::vector<HistoryEntry> monopoly::playerselection::RenderState::highScores |
Definition at line 27 of file PlayerSelectionPlayback.hpp.
| int monopoly::playerselection::RenderState::localPlayers {} |
Definition at line 25 of file PlayerSelectionPlayback.hpp.
| int monopoly::playerselection::RenderState::monetarySystem {13} |
Definition at line 26 of file PlayerSelectionPlayback.hpp.
| ui::playersetup::Button monopoly::playerselection::RenderState::pressedButton {ui::playersetup::Button::None} |
Definition at line 28 of file PlayerSelectionPlayback.hpp.
| std::uint64_t monopoly::playerselection::RenderState::pressSerial {} |
Definition at line 29 of file PlayerSelectionPlayback.hpp.
| ui::playersetup::State monopoly::playerselection::RenderState::setup |
Definition at line 22 of file PlayerSelectionPlayback.hpp.
| display::Screen2D monopoly::playerselection::RenderState::view {display::Screen2D::Black} |
Definition at line 24 of file PlayerSelectionPlayback.hpp.