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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include <RuleTypes.hpp>
Public Member Functions | |
| bool | operator== (const PlayerState &) const =default |
Public Attributes | |
| std::wstring | name |
| std::uint8_t | token = 0 |
| std::uint8_t | colour = 0 |
| std::uint8_t | aiPlayerLevel = 0 |
| std::int64_t | cash = 0 |
| std::uint32_t | timeOfLastActivity = 0 |
| std::uint8_t | currentSquare = 0 |
| bool | firstMoveMade = false |
| std::uint8_t | turnsInJail = 0 |
| std::uint8_t | inactivityCount = 0 |
| bool | acceptedConfiguration = false |
| std::uint32_t | diceRollHistory = 0 |
| std::array< std::int64_t, MaxPlayers > | cashGivenInTrade {} |
| bool | tradeAccepted = false |
Definition at line 205 of file RuleTypes.hpp.
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default |
Definition at line 227 of file RuleTypes.hpp.
| std::uint8_t monopoly::rules::PlayerState::aiPlayerLevel = 0 |
Definition at line 211 of file RuleTypes.hpp.
| std::int64_t monopoly::rules::PlayerState::cash = 0 |
Definition at line 213 of file RuleTypes.hpp.
| std::array<std::int64_t, MaxPlayers> monopoly::rules::PlayerState::cashGivenInTrade {} |
Definition at line 234 of file RuleTypes.hpp.
| std::uint8_t monopoly::rules::PlayerState::colour = 0 |
Definition at line 210 of file RuleTypes.hpp.
| std::uint8_t monopoly::rules::PlayerState::currentSquare = 0 |
Definition at line 219 of file RuleTypes.hpp.
| std::uint32_t monopoly::rules::PlayerState::diceRollHistory = 0 |
Definition at line 230 of file RuleTypes.hpp.
Definition at line 221 of file RuleTypes.hpp.
| std::uint8_t monopoly::rules::PlayerState::inactivityCount = 0 |
Definition at line 224 of file RuleTypes.hpp.
| std::wstring monopoly::rules::PlayerState::name |
Definition at line 207 of file RuleTypes.hpp.
| std::uint32_t monopoly::rules::PlayerState::timeOfLastActivity = 0 |
Definition at line 215 of file RuleTypes.hpp.
| std::uint8_t monopoly::rules::PlayerState::token = 0 |
Definition at line 209 of file RuleTypes.hpp.
Definition at line 236 of file RuleTypes.hpp.
| std::uint8_t monopoly::rules::PlayerState::turnsInJail = 0 |
Definition at line 223 of file RuleTypes.hpp.