233 std::array<std::int64_t, MaxPlayers>
262 std::array<PlayerState, MaxPlayers>
players{};
263 std::array<SquareState, SquareCount>
squares{};
272 std::array<std::uint8_t, 2>
dice{};
290 std::array<CountHitRecord, MaxCountHitSets>
@ HousingShortageQuestion
@ CollectAIParametersForSave
@ FlatOrFractionTaxDecision
@ JailRollOrPayOrCardDecision
constexpr std::size_t MaxPlayerColours
constexpr PlayerNumber BankPlayer
std::uint8_t PlayerNumber
constexpr PlayerNumber SpectatorPlayer
constexpr std::size_t MaxPlayerNameLength
constexpr std::size_t MaxCountHitSets
constexpr std::size_t MaxTokens
constexpr PlayerNumber EscrowPlayer
constexpr std::size_t SquareCount
constexpr std::size_t MaxPendingPhases
constexpr PlayerNumber MaxPlayers
constexpr PlayerNumber NobodyPlayer
constexpr PlayerNumber AllPlayers
std::uint8_t propertyBeingAuctioned
PlayerNumber highestBidder
bool operator==(const AuctionState &) const =default
bool operator==(const CountHitRecord &) const =default
int auctionGoingTimeDelay
bool rollDiceToDecideStartingOrder
bool operator==(const GameOptions &) const =default
bool immunitiesTradingAllowed
bool allowPlayersToTakeOverAIs
VoiceChatOptions voiceChat
bool futureRentTradingAllowed
bool mortgagedCountsInGroupRent
int inactivityWarningTime
int dealNPropertiesAtStartup
bool dealFreePropertiesAtStartup
std::array< std::shared_ptr< const GameState >, MaxPendingPhases > phaseUndo
std::array< std::uint8_t, 2 > dice
PlayerNumber currentPlayer
std::array< CardDeck, static_cast< std::size_t >(DeckType::Count) > cards
std::uint8_t numberOfDoublesRolled
std::array< CountHitRecord, MaxCountHitSets > countHits
PlayerNumber numberOfPlayers
PlayerNumber configurationProposer
std::int64_t freeParkingJackpotAmount
std::array< SquareState, SquareCount > squares
std::array< std::uint8_t, 2 > utilityDice
std::uint64_t gameDurationInSeconds
std::array< PendingPhase, MaxPendingPhases > phaseStack
std::array< std::uint8_t, 2 > nextDice
std::uint8_t numberOfPendingPhases
std::array< PlayerState, MaxPlayers > players
bool operator==(const PendingPhase &) const =default
std::uint8_t currentSquare
std::uint8_t aiPlayerLevel
bool operator==(const PlayerState &) const =default
std::uint8_t inactivityCount
bool acceptedConfiguration
std::uint32_t timeOfLastActivity
std::array< std::int64_t, MaxPlayers > cashGivenInTrade
std::uint32_t diceRollHistory
std::int64_t gameEarnings
PlayerNumber offeredInTradeTo
bool operator==(const SquareState &) const =default
bool operator==(const VoiceChatOptions &) const =default
std::wstring compressorName