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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include <SequenceRuntime.hpp>
Public Attributes | |
| SequenceNodeId | node {} |
| std::uint8_t | label {} |
| std::uint16_t | priority {} |
| std::int32_t | clock {} |
| Matrix3D | worldTransform {} |
| float | fieldOfView {0.7853981633974483F} |
| float | nearPlane {1.0F} |
| float | farPlane {5000.0F} |
Definition at line 127 of file SequenceRuntime.hpp.
| std::int32_t monopoly::sequence::SequenceCamera3DView::clock {} |
Definition at line 132 of file SequenceRuntime.hpp.
| float monopoly::sequence::SequenceCamera3DView::farPlane {5000.0F} |
Definition at line 136 of file SequenceRuntime.hpp.
Definition at line 134 of file SequenceRuntime.hpp.
| std::uint8_t monopoly::sequence::SequenceCamera3DView::label {} |
Definition at line 130 of file SequenceRuntime.hpp.
| float monopoly::sequence::SequenceCamera3DView::nearPlane {1.0F} |
Definition at line 135 of file SequenceRuntime.hpp.
| SequenceNodeId monopoly::sequence::SequenceCamera3DView::node {} |
Definition at line 129 of file SequenceRuntime.hpp.
| std::uint16_t monopoly::sequence::SequenceCamera3DView::priority {} |
Definition at line 131 of file SequenceRuntime.hpp.
| Matrix3D monopoly::sequence::SequenceCamera3DView::worldTransform {} |
Definition at line 133 of file SequenceRuntime.hpp.