Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::runtime::State Struct Reference

#include <RuntimeState.hpp>

Public Attributes

bool gameInProgress = false
 
bool gamePaused = false
 
bool gameQuitRequested = false
 

Detailed Description

Definition at line 5 of file RuntimeState.hpp.

Member Data Documentation

◆ gameInProgress

bool monopoly::runtime::State::gameInProgress = false

Definition at line 7 of file RuntimeState.hpp.

◆ gamePaused

bool monopoly::runtime::State::gamePaused = false

Definition at line 8 of file RuntimeState.hpp.

◆ gameQuitRequested

bool monopoly::runtime::State::gameQuitRequested = false

Definition at line 9 of file RuntimeState.hpp.


The documentation for this struct was generated from the following file: