Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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RuntimeState.hpp
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1#pragma once
2
3namespace monopoly::runtime
4{
5 struct State
6 {
7 bool gameInProgress = false;
8 bool gamePaused = false;
9 bool gameQuitRequested = false;
10 };
11
12 State& state();
13
14 void reset();
15}