Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::playerselection::State Struct Reference

#include <PlayerSelection.hpp>

Collaboration diagram for monopoly::playerselection::State:
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Public Attributes

PlayerInfo playerInfo
 
std::array< PlayerSlot, rules::MaxPlayers > players {}
 
std::uint8_t numberOfPlayers = 0
 
bool forcedRefresh = false
 
bool firstTimeInitializationDone = false
 

Detailed Description

Definition at line 43 of file PlayerSelection.hpp.

Member Data Documentation

◆ firstTimeInitializationDone

bool monopoly::playerselection::State::firstTimeInitializationDone = false

Definition at line 52 of file PlayerSelection.hpp.

◆ forcedRefresh

bool monopoly::playerselection::State::forcedRefresh = false

Definition at line 51 of file PlayerSelection.hpp.

◆ numberOfPlayers

std::uint8_t monopoly::playerselection::State::numberOfPlayers = 0

Definition at line 49 of file PlayerSelection.hpp.

◆ playerInfo

PlayerInfo monopoly::playerselection::State::playerInfo

Definition at line 45 of file PlayerSelection.hpp.

◆ players

std::array<PlayerSlot, rules::MaxPlayers> monopoly::playerselection::State::players {}

Definition at line 47 of file PlayerSelection.hpp.


The documentation for this struct was generated from the following file: