Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::boarddisplay::BoardLightingInputs Struct Reference

#include <BoardLightingController.hpp>

Public Attributes

bool game3DOn {true}
 
bool board3DOn {}
 
bool lightingOn {true}
 
bool tokenAnimationActive {}
 
std::uint64_t tick {}
 
std::uint64_t numberOfTicks {}
 
std::uint64_t lastBoardActivityTick {}
 
std::array< float, 3 > tokenPosition {}
 
std::uint8_t playerColour {}
 

Detailed Description

Definition at line 18 of file BoardLightingController.hpp.

Member Data Documentation

◆ board3DOn

bool monopoly::boarddisplay::BoardLightingInputs::board3DOn {}

Definition at line 21 of file BoardLightingController.hpp.

◆ game3DOn

bool monopoly::boarddisplay::BoardLightingInputs::game3DOn {true}

Definition at line 20 of file BoardLightingController.hpp.

◆ lastBoardActivityTick

std::uint64_t monopoly::boarddisplay::BoardLightingInputs::lastBoardActivityTick {}

Definition at line 26 of file BoardLightingController.hpp.

◆ lightingOn

bool monopoly::boarddisplay::BoardLightingInputs::lightingOn {true}

Definition at line 22 of file BoardLightingController.hpp.

◆ numberOfTicks

std::uint64_t monopoly::boarddisplay::BoardLightingInputs::numberOfTicks {}

Definition at line 25 of file BoardLightingController.hpp.

◆ playerColour

std::uint8_t monopoly::boarddisplay::BoardLightingInputs::playerColour {}

Definition at line 28 of file BoardLightingController.hpp.

◆ tick

std::uint64_t monopoly::boarddisplay::BoardLightingInputs::tick {}

Definition at line 24 of file BoardLightingController.hpp.

◆ tokenAnimationActive

bool monopoly::boarddisplay::BoardLightingInputs::tokenAnimationActive {}

Definition at line 23 of file BoardLightingController.hpp.

◆ tokenPosition

std::array<float, 3> monopoly::boarddisplay::BoardLightingInputs::tokenPosition {}

Definition at line 27 of file BoardLightingController.hpp.


The documentation for this struct was generated from the following file: