Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::engine::World3DLighting Struct Reference

#include <World3DRenderer.hpp>

Collaboration diagram for monopoly::engine::World3DLighting:
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Public Attributes

std::array< float, 3 > ambient {0.53F, 0.53F, 0.53F}
 
World3DDirectionalLight boardReflection
 
World3DDirectionalLight sun
 
World3DSpotLight spotlight
 

Detailed Description

Definition at line 74 of file World3DRenderer.hpp.

Member Data Documentation

◆ ambient

std::array<float, 3> monopoly::engine::World3DLighting::ambient {0.53F, 0.53F, 0.53F}

Definition at line 76 of file World3DRenderer.hpp.

◆ boardReflection

World3DDirectionalLight monopoly::engine::World3DLighting::boardReflection

Definition at line 77 of file World3DRenderer.hpp.

◆ spotlight

World3DSpotLight monopoly::engine::World3DLighting::spotlight

Definition at line 79 of file World3DRenderer.hpp.

◆ sun

World3DDirectionalLight monopoly::engine::World3DLighting::sun

Definition at line 78 of file World3DRenderer.hpp.


The documentation for this struct was generated from the following file: