#include <MeshGPUResources.hpp>
Definition at line 128 of file MeshGPUResources.hpp.
◆ MeshGPUCache() [1/3]
| monopoly::engine::MeshGPUCache::MeshGPUCache |
( |
SDL_GPUDevice * |
device | ) |
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explicitnoexcept |
◆ ~MeshGPUCache()
| monopoly::engine::MeshGPUCache::~MeshGPUCache |
( |
| ) |
|
◆ MeshGPUCache() [2/3]
◆ MeshGPUCache() [3/3]
| monopoly::engine::MeshGPUCache::MeshGPUCache |
( |
MeshGPUCache && |
| ) |
|
|
delete |
◆ clear()
| void monopoly::engine::MeshGPUCache::clear |
( |
| ) |
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noexcept |
◆ device()
◆ dynamicSize()
| std::size_t monopoly::engine::MeshGPUCache::dynamicSize |
( |
| ) |
const |
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noexcept |
◆ erase()
◆ find()
◆ findDynamic()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ prune()
◆ pruneAssets()
◆ pruneDynamicVertices()
| void monopoly::engine::MeshGPUCache::pruneDynamicVertices |
( |
std::span< const std::uint64_t > |
activeKeys | ) |
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noexcept |
◆ resolve()
◆ resolveDynamicVertices()
◆ resolveForScene()
◆ retainStaticAssets()
◆ size()
| std::size_t monopoly::engine::MeshGPUCache::size |
( |
| ) |
const |
|
noexcept |
◆ MaximumRetainedStaticAssets
| constexpr std::size_t monopoly::engine::MeshGPUCache::MaximumRetainedStaticAssets = 23 |
|
inlinestaticconstexpr |
The documentation for this class was generated from the following files: