48 const std::array<PlayerState, MaxPlayers>&
68 square.offeredInTradeTo =
71 square.gameEarnings = 0;
278 std::array<PlayerState, MaxPlayers>
310 completed.fromPlayer =
317 static_cast<std::int64_t
>(
321 completed.numberB = 1;
352 static_cast<std::uint32_t
>(
429 static_cast<std::int64_t
>(
451 static_cast<std::size_t
>(
457 if (square.
owner == player)
515 static_cast<std::uint8_t
>(
@ NotifyStarWarsAnimationInfo
constexpr std::int64_t ErrorPlayerCheating
constexpr std::int64_t AddingPlayers
bool sendAction(const actions::Message &message)
bool isOwnable(SquareType square)
bool initializeForOptions(const GameOptions &options)
void resetTransientState()
void actionCheatCash(GameState &state, const actions::Message &message)
void actionRandomSeed(const actions::Message &message)
void actionStarWarsAnimationInfo(const actions::Message &message)
void actionCheatOwner(GameState &state, const actions::Message &message)
void resetFreshUnconditional(GameState &state)
void actionEchoChat(const actions::Message &message)
void actionKillAuctionCheat(GameState &state, const actions::Message &message)
void actionUpdateTradeInfo(const actions::Message &message)
void resetTransientState()
void setDefaults(GameOptions &options)
const PendingPhase & current(const GameState &state)
bool push(GameState &state, GamePhase phase, PlayerNumber fromPlayer, PlayerNumber toPlayer, std::int64_t amount)
void seed(std::uint32_t value)
void wrongPlayer(const GameState &state, const actions::Message &message)
void wrongPhase(const GameState &state, const actions::Message &message)
void resetTransientState()
void resetTransientState()
constexpr PlayerNumber BankPlayer
std::uint8_t PlayerNumber
constexpr std::size_t SquareCount
const GameState & state()
constexpr PlayerNumber MaxPlayers
constexpr PlayerNumber NobodyPlayer
static void actionNewGame()
constexpr PlayerNumber AllPlayers
rules::PlayerNumber fromPlayer
std::vector< std::uint8_t > binaryDataA
std::array< wchar_t, 80 > stringA
int auctionGoingTimeDelay
PlayerNumber currentPlayer
std::array< CountHitRecord, MaxCountHitSets > countHits
PlayerNumber numberOfPlayers
std::array< SquareState, SquareCount > squares
std::uint8_t numberOfPendingPhases
std::array< PlayerState, MaxPlayers > players
PlayerNumber offeredInTradeTo