Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::rules::save Namespace Reference

Functions

void resetTransientState ()
 
void actionGetGameState (GameState &state, const actions::Message &message)
 
void actionAISaveParameters (GameState &state, const actions::Message &message)
 
void actionSetGameState (GameState &state, const actions::Message &message)
 
void actionGetOptionsForSave (GameState &state, const actions::Message &message)
 
void actionResyncClient (GameState &state, const actions::Message &message)
 
bool restartSavePhase (GameState &state)
 
void onIdleTick (GameState &state)
 

Function Documentation

◆ actionAISaveParameters()

void monopoly::rules::save::actionAISaveParameters ( GameState &  state,
const actions::Message &  message 
)

Definition at line 303 of file RuleSave.cpp.

◆ actionGetGameState()

void monopoly::rules::save::actionGetGameState ( GameState &  state,
const actions::Message &  message 
)

Definition at line 151 of file RuleSave.cpp.

◆ actionGetOptionsForSave()

void monopoly::rules::save::actionGetOptionsForSave ( GameState &  state,
const actions::Message &  message 
)

Definition at line 564 of file RuleSave.cpp.

◆ actionResyncClient()

void monopoly::rules::save::actionResyncClient ( GameState &  state,
const actions::Message &  message 
)

Definition at line 624 of file RuleSave.cpp.

◆ actionSetGameState()

void monopoly::rules::save::actionSetGameState ( GameState &  state,
const actions::Message &  message 
)

Definition at line 399 of file RuleSave.cpp.

◆ onIdleTick()

void monopoly::rules::save::onIdleTick ( GameState &  state)

Definition at line 748 of file RuleSave.cpp.

◆ resetTransientState()

void monopoly::rules::save::resetTransientState ( )

Definition at line 145 of file RuleSave.cpp.

◆ restartSavePhase()

bool monopoly::rules::save::restartSavePhase ( GameState &  state)

Definition at line 641 of file RuleSave.cpp.