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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include "DataBanks.hpp"#include "Display.hpp"#include "IBarBankPlayback.hpp"#include "IBarCardPlayback.hpp"#include "IBarCameraButtonPlayback.hpp"#include "IBarCurrentPlayerPlayback.hpp"#include "IBarJailCardPlayback.hpp"#include "IBarLayout.hpp"#include "IBarPropertyPlayback.hpp"#include "IBarRuleState.hpp"#include "IBarScoreStripPlayback.hpp"#include "RuleTypes.hpp"#include "SequencePlayback.hpp"#include <cstddef>#include <cstdint>#include <expected>#include <optional>#include <string>Go to the source code of this file.
Classes | |
| struct | monopoly::ibar::RuleActionHitState |
| struct | monopoly::ibar::ActionButtonInputs |
| class | monopoly::ibar::BackdropPlayback |
Namespaces | |
| namespace | monopoly |
| namespace | monopoly::ibar |
Functions | |
| std::expected< data::DataId, std::string > | monopoly::ibar::desiredBackdrop (const rules::GameState &state, bool visible, rules::PlayerNumber activePlayer) |
| RuleActionHitState | monopoly::ibar::ruleActionHitState (bool visible, rules::PlayerNumber activePlayer, const ActionButtonInputs &inputs) noexcept |
Variables | |
| constexpr data::DataTag | monopoly::ibar::PlayerBackdropBaseTag = 0x015B |
| constexpr data::DataTag | monopoly::ibar::BankBackdropTag = 0x0162 |
| constexpr std::uint16_t | monopoly::ibar::BackdropPriority = 11 |
| constexpr std::int32_t | monopoly::ibar::BackdropX = 0 |
| constexpr std::int32_t | monopoly::ibar::BackdropY = 450 |
| constexpr std::uint8_t | monopoly::ibar::PlayerColourCount = 6 |