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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include "MeshGPUResources.hpp"#include "SequenceWorld3DSlot.hpp"#include <cstdint>#include <expected>#include <optional>#include <vector>Go to the source code of this file.
Classes | |
| struct | monopoly::engine::World3DGPUIndexedBatch |
Namespaces | |
| namespace | monopoly |
| namespace | monopoly::engine |
Functions | |
| void | monopoly::engine::pruneWorld3DGPUScene (const SequenceWorld3DSlot &slot, MeshGPUCache &cache) |
| std::expected< std::vector< World3DGPUIndexedBatch >, MeshGPUError > | monopoly::engine::buildWorld3DGPUScene (const SequenceWorld3DSlot &slot, MeshGPUCache &cache) |