Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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RuleEconomy.cpp File Reference
#include "RuleEconomy.hpp"
#include "BoardRules.hpp"
#include "LegacyTextIds.hpp"
#include "Messaging.hpp"
#include "PhaseStack.hpp"
#include "RuleRejections.hpp"
#include "RuleLifecycle.hpp"
#include "RuleResync.hpp"
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstdint>
#include <utility>
Include dependency graph for RuleEconomy.cpp:

Go to the source code of this file.

Namespaces

namespace  monopoly
 
namespace  monopoly::rules
 
namespace  monopoly::rules::economy
 

Functions

void monopoly::rules::economy::sellAllBuildingsForSettlement (GameState &state, std::uint8_t squareNo)
 
void monopoly::rules::economy::transferPropertyForSettlement (GameState &state, std::uint8_t squareNo, PlayerNumber toPlayer)
 
void monopoly::rules::economy::resetTransientState ()
 
void monopoly::rules::economy::blindlyTransferCash (GameState &state, PlayerNumber fromPlayer, PlayerNumber toPlayer, std::int64_t amount, bool sendAnimation)
 
void monopoly::rules::economy::addMoneyToFreeParkingPot (GameState &state, std::int64_t amount)
 
void monopoly::rules::economy::stackDebt (GameState &state, PlayerNumber fromPlayer, PlayerNumber toPlayer, std::int64_t amount)
 
void monopoly::rules::economy::stackDebtAndRestart (GameState &state, PlayerNumber fromPlayer, PlayerNumber toPlayer, std::int64_t amount)
 
void monopoly::rules::economy::collectRent (GameState &state)
 
void monopoly::rules::economy::actionBuyOrAuctionDecision (GameState &state, const actions::Message &message)
 
void monopoly::rules::economy::actionTaxDecision (GameState &state, const actions::Message &message)
 
void monopoly::rules::economy::actionFreeUnmortgageDone (GameState &state, const actions::Message &message)
 
void monopoly::rules::economy::actionMortgaging (GameState &state, const actions::Message &message)
 
void monopoly::rules::economy::actionSellBuildings (GameState &state, const actions::Message &message)
 
void monopoly::rules::economy::actionGoBankrupt (GameState &state, const actions::Message &message)
 
void monopoly::rules::economy::landOnIncomeTax (GameState &state)
 
void monopoly::rules::economy::landOnLuxuryTax (GameState &state)
 
void monopoly::rules::economy::landOnFreeParking (GameState &state)
 
bool monopoly::rules::economy::restartEconomyPhase (GameState &state, const actions::Message &message)