18 using Clock = std::chrono::steady_clock;
21 std::chrono::milliseconds(1000);
62 std::chrono::milliseconds(1);
void processMessage(const rules::GameState &state, const actions::Message &message) noexcept
void resetMessageIngress() noexcept
bool receiveAction(actions::Message &message)
bool receiveVoiceChatOnly(actions::Message &message)
constexpr PlayerNumber BankPlayer
void process(const actions::Message &message)
constexpr PlayerNumber AllPlayers
std::uint64_t tickCount()
const rules::GameState & ruleStateReadOnly()
void processRuleMessage(const actions::Message &message)