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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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#include "StatsPlayerPlayback.hpp"#include <cstddef>#include <cstdint>#include <expected>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| class | monopoly::statsui::DeedPlayback |
| struct | monopoly::statsui::DeedPlayback::Published |
Namespaces | |
| namespace | monopoly |
| namespace | monopoly::statsui |
Functions | |
| std::expected< std::vector< DeedPlayback::Published >, std::string > | monopoly::statsui::planDeedGrid (const State &state, const rules::GameState &gameState, const PlayerPlaybackInputs &inputs) |
Variables | |
| constexpr std::uint16_t | monopoly::statsui::DeedGridPriority = 510 |
| constexpr int | monopoly::statsui::DeedGridX = 22 |
| constexpr int | monopoly::statsui::DeedGridY = 234 |
| constexpr int | monopoly::statsui::DeedGridColumnStep = 110 |
| constexpr int | monopoly::statsui::DeedGridRowStep = 54 |
| constexpr int | monopoly::statsui::DeedGridColumns = 7 |