Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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RuleLifecycle.cpp File Reference
#include "RuleLifecycle.hpp"
#include "BoardRules.hpp"
#include "LegacyTextIds.hpp"
#include "Messaging.hpp"
#include "PhaseStack.hpp"
#include "RuleRejections.hpp"
#include <algorithm>
#include <cstddef>
#include <cstdint>
#include <cwctype>
#include <string>
#include <string_view>
Include dependency graph for RuleLifecycle.cpp:

Go to the source code of this file.

Namespaces

namespace  monopoly
 
namespace  monopoly::rules
 
namespace  monopoly::rules::lifecycle
 

Functions

bool monopoly::rules::lifecycle::onlyOneSurvivor (const GameState &state)
 
bool monopoly::rules::lifecycle::shouldEndGame (const GameState &state)
 
void monopoly::rules::lifecycle::declareWinner (GameState &state)
 
void monopoly::rules::lifecycle::actionPauseGame (GameState &state, const actions::Message &message)
 
void monopoly::rules::lifecycle::actionDisconnectedPlayer (GameState &state, const actions::Message &message)
 
void monopoly::rules::lifecycle::recordPlayerActivity (GameState &state, PlayerNumber player)
 
void monopoly::rules::lifecycle::onIdleTick (GameState &state)
 
bool monopoly::rules::lifecycle::restartLifecyclePhase (GameState &state)