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#include "Actions.hpp"
#include "RuleTypes.hpp"
#include <cstdint>
Go to the source code of this file.
|
| enum class | monopoly::ibar::RuleMode : std::uint8_t {
monopoly::ibar::Nothing = 0
, monopoly::ibar::StartTurn
, monopoly::ibar::Build
, monopoly::ibar::Sell
,
monopoly::ibar::Mortgage
, monopoly::ibar::UnMortgage
, monopoly::ibar::OtherPlayer
, monopoly::ibar::RaiseMoney
,
monopoly::ibar::DoneTurn
, monopoly::ibar::DeedActive
, monopoly::ibar::OtherPlayerRemote
, monopoly::ibar::BuyAuction
,
monopoly::ibar::ViewingCard
, monopoly::ibar::JailExitPCR
, monopoly::ibar::JailExitPXR
, monopoly::ibar::JailExitPCX
,
monopoly::ibar::JailExitPXX
, monopoly::ibar::Trading
, monopoly::ibar::FreeUnmortgage
, monopoly::ibar::TaxDecision
,
monopoly::ibar::HousingShort
, monopoly::ibar::HotelShort
, monopoly::ibar::PlaceHouse
, monopoly::ibar::PlaceHotel
,
monopoly::ibar::HotelDecomposition
, monopoly::ibar::GameOver
, monopoly::ibar::StatusScreen
, monopoly::ibar::Max
} |
| |