39 return current_.size();
43 std::vector<Published> current_;
std::size_t objectCount() const noexcept
std::expected< void, std::string > sync(const State &state, const rules::GameState &gameState, engine::SequencePlayback &playback)
constexpr std::uint16_t ChatBarPriority
constexpr data::DataTag ChatAllTag
constexpr data::DataTag ChatPlayerColourBaseTag
constexpr data::DataTag ChatPlayerFocusBaseTag
constexpr DataId EmptyDataId
friend bool operator==(const Published &, const Published &)=default