Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::rules::turnactions Namespace Reference

Functions

void actionStartTurn (GameState &state, const actions::Message &message)
 
void actionEndTurn (GameState &state, const actions::Message &message)
 
void actionRollDice (GameState &state, const actions::Message &message)
 
void actionMoveForwards (GameState &state, const actions::Message &message)
 
void actionMoveBackwards (GameState &state, const actions::Message &message)
 
void actionJumpToSquare (GameState &state, const actions::Message &message)
 
void actionLandedOnSquare (GameState &state, const actions::Message &message)
 
bool restartGameplayPhase (GameState &state, const actions::Message &message)
 
void onIdleTick (GameState &state)
 

Function Documentation

◆ actionEndTurn()

void monopoly::rules::turnactions::actionEndTurn ( GameState &  state,
const actions::Message &  message 
)

Definition at line 618 of file RuleTurnActions.cpp.

◆ actionJumpToSquare()

void monopoly::rules::turnactions::actionJumpToSquare ( GameState &  state,
const actions::Message &  message 
)

Definition at line 1140 of file RuleTurnActions.cpp.

◆ actionLandedOnSquare()

void monopoly::rules::turnactions::actionLandedOnSquare ( GameState &  state,
const actions::Message &  message 
)

Definition at line 1223 of file RuleTurnActions.cpp.

◆ actionMoveBackwards()

void monopoly::rules::turnactions::actionMoveBackwards ( GameState &  state,
const actions::Message &  message 
)

Definition at line 1078 of file RuleTurnActions.cpp.

◆ actionMoveForwards()

void monopoly::rules::turnactions::actionMoveForwards ( GameState &  state,
const actions::Message &  message 
)

Definition at line 981 of file RuleTurnActions.cpp.

◆ actionRollDice()

void monopoly::rules::turnactions::actionRollDice ( GameState &  state,
const actions::Message &  message 
)

Definition at line 732 of file RuleTurnActions.cpp.

◆ actionStartTurn()

void monopoly::rules::turnactions::actionStartTurn ( GameState &  state,
const actions::Message &  message 
)

Definition at line 558 of file RuleTurnActions.cpp.

◆ onIdleTick()

void monopoly::rules::turnactions::onIdleTick ( GameState &  state)

Definition at line 1513 of file RuleTurnActions.cpp.

◆ restartGameplayPhase()

bool monopoly::rules::turnactions::restartGameplayPhase ( GameState &  state,
const actions::Message &  message 
)

Definition at line 1419 of file RuleTurnActions.cpp.