Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
Loading...
Searching...
No Matches
monopoly::rules::auction Namespace Reference

Functions

void actionBid (GameState &state, const actions::Message &message)
 
void actionStartHousingAuction (GameState &state, const actions::Message &message)
 
bool restartAuctionPhase (GameState &state)
 
void onIdleTick (GameState &state)
 
bool startPendingBankPropertyAuction (GameState &state)
 

Function Documentation

◆ actionBid()

void monopoly::rules::auction::actionBid ( GameState &  state,
const actions::Message &  message 
)

Definition at line 487 of file RuleAuction.cpp.

◆ actionStartHousingAuction()

void monopoly::rules::auction::actionStartHousingAuction ( GameState &  state,
const actions::Message &  message 
)

Definition at line 573 of file RuleAuction.cpp.

◆ onIdleTick()

void monopoly::rules::auction::onIdleTick ( GameState &  state)

Definition at line 742 of file RuleAuction.cpp.

◆ restartAuctionPhase()

bool monopoly::rules::auction::restartAuctionPhase ( GameState &  state)

Definition at line 671 of file RuleAuction.cpp.

◆ startPendingBankPropertyAuction()

bool monopoly::rules::auction::startPendingBankPropertyAuction ( GameState &  state)

Definition at line 774 of file RuleAuction.cpp.