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Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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Go to the source code of this file.
Namespaces | |
| namespace | monopoly |
| namespace | monopoly::rules |
| namespace | monopoly::rules::phases |
Functions | |
| bool | monopoly::rules::phases::push (GameState &state, GamePhase phase, PlayerNumber fromPlayer, PlayerNumber toPlayer, std::int64_t amount) |
| bool | monopoly::rules::phases::pop (GameState &state) |
| void | monopoly::rules::phases::switchTo (GameState &state, GamePhase phase, PlayerNumber fromPlayer, PlayerNumber toPlayer, std::int64_t amount) |
| void | monopoly::rules::phases::saveCurrent (GameState &state) |
| bool | monopoly::rules::phases::hasCurrentSnapshot (const GameState &state) |
| bool | monopoly::rules::phases::hasSnapshots (const GameState &state) |
| bool | monopoly::rules::phases::currentStateChanged (const GameState &state) |
| bool | monopoly::rules::phases::restoreCurrent (GameState &state) |
| const PendingPhase & | monopoly::rules::phases::current (const GameState &state) |