#include <array>
#include <cstdint>
#include <filesystem>
#include <optional>
#include "World3DProjection.hpp"
#include "PieceCamera.hpp"
#include "UIMessages.hpp"
Go to the source code of this file.
|
| enum class | monopoly::display::Screen2D : std::uint8_t {
monopoly::display::Black = 0
, monopoly::display::PlayerSelect = 1
, monopoly::display::PlayerSelectRules = 2
, monopoly::display::Options = 3
,
monopoly::display::Portfolio = 4
, monopoly::display::Main = 5
, monopoly::display::Auction = 6
, monopoly::display::Trade = 7
,
monopoly::display::Invalid = 0xFF
} |
| |
| enum class | monopoly::display::Viewport3D : std::uint8_t { monopoly::display::Main = 0
, monopoly::display::Status
, monopoly::display::Trade
, monopoly::display::Off
} |
| |
| enum class | monopoly::display::PlayerSetupPhase : std::uint8_t {
monopoly::display::None = 0
, monopoly::display::HiScore
, monopoly::display::LocalOrNetwork
, monopoly::display::SelectPlayer
,
monopoly::display::EnterName
, monopoly::display::SelectToken
, monopoly::display::StartAddRemove
, monopoly::display::RemovePlayer
,
monopoly::display::SelectAIStrength
, monopoly::display::SelectCity
, monopoly::display::StandardOrCustomRules
, monopoly::display::CustomizeRules
,
monopoly::display::Max
} |
| |