Monopoly — Portage moderne 0.1.0
Portage moderne C/C++23 du Monopoly de 1999
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monopoly::engine::SequencePlayback Member List

This is the complete list of members for monopoly::engine::SequencePlayback, including all inherited members.

collectCommands()monopoly::engine::SequencePlayback
commands() noexceptmonopoly::engine::SequencePlaybackinline
configureBoardTextures(data::BoardMeshKind mesh, data::TextureResolution resolution, int city, int currency, const std::filesystem::path &customRoot={})monopoly::engine::SequencePlayback
createVideoObject(std::string fileName, data::SequenceVideoData options, data::Sequence2DBoundingBoxAttribute bounds, bool binkDoubleSize=false)monopoly::engine::SequencePlayback
deedDataId(int square, bool front, data::DataId staticFallback) const noexceptmonopoly::engine::SequencePlayback
executeCommands()monopoly::engine::SequencePlayback
forceRedraw(data::DataId id, std::uint16_t priority)monopoly::engine::SequencePlayback
freeRuntimeSequence(data::DataId id) noexceptmonopoly::engine::SequencePlayback
loadProgram(data::DataId id)monopoly::engine::SequencePlayback
move(data::DataId id, std::uint16_t priority, sequence::SequenceTransform transform)monopoly::engine::SequencePlayback
prepareModernMeshes(MeshGPUCache &cache, const std::function< void(const data::MeshRenderData *)> &rejectPack={})monopoly::engine::SequencePlayback
processUserCommands()monopoly::engine::SequencePlayback
resources() const noexceptmonopoly::engine::SequencePlaybackinline
runtime() noexceptmonopoly::engine::SequencePlaybackinline
runtimeBitmaps() noexceptmonopoly::engine::SequencePlaybackinline
runtimeBitmaps() const noexceptmonopoly::engine::SequencePlaybackinline
SequencePlayback(std::shared_ptr< const data::ResourceSnapshot > resources, data::ModernMeshResolver modernMeshResolver={})monopoly::engine::SequencePlaybackinlineexplicit
setCamera3D(const World3DCamera &camera)monopoly::engine::SequencePlayback
setCameraNumber(std::uint8_t cameraNumber)monopoly::engine::SequencePlayback
setEndingAction(data::DataId id, std::uint16_t priority, std::uint8_t action)monopoly::engine::SequencePlayback
setEuropeanDeeds(const std::array< data::DataId, 56 > &ids)monopoly::engine::SequencePlayback
setNativeSceneItems(std::vector< sequence::SequenceMeshRenderItem > items)monopoly::engine::SequencePlayback
setPanning(data::DataId id, std::uint16_t priority, std::int8_t panning)monopoly::engine::SequencePlayback
setPitch(data::DataId id, std::uint16_t priority, std::uint16_t pitch)monopoly::engine::SequencePlayback
setViewport3D(World3DRect viewport)monopoly::engine::SequencePlayback
setVolume(data::DataId id, std::uint16_t priority, std::uint8_t volume)monopoly::engine::SequencePlayback
soundScreenCenterX2D(sequence::SequenceNodeId node) const noexceptmonopoly::engine::SequencePlayback
start(data::DataId id, std::uint16_t priority=0, std::uint8_t labelOverride=0)monopoly::engine::SequencePlayback
startMoved(data::DataId id, std::uint16_t priority, sequence::SequenceTransform transform)monopoly::engine::SequencePlayback
startRySTxz(data::DataId id, std::uint16_t priority, float yaw, float scale, float x, float z)monopoly::engine::SequencePlayback
startRySTxzDrop(data::DataId id, std::uint16_t priority, float yaw, float scale, float x, float z, bool dropFrames)monopoly::engine::SequencePlayback
startXY(data::DataId id, std::uint16_t priority, std::int32_t x, std::int32_t y, bool dropFrames=false, std::uint8_t labelOverride=0)monopoly::engine::SequencePlayback
startXYDrop(data::DataId id, std::uint16_t priority, std::int32_t x, std::int32_t y, bool dropFrames=true, std::uint8_t labelOverride=0)monopoly::engine::SequencePlayback
startXYSR(data::DataId id, std::uint16_t priority, std::int32_t x, std::int32_t y, float scale, float rotate)monopoly::engine::SequencePlayback
stop(data::DataId id, std::uint16_t priority)monopoly::engine::SequencePlayback
stopAll()monopoly::engine::SequencePlayback
transitionMovedDrop(std::optional< data::DataId > previousId, data::DataId id, std::uint16_t priority, sequence::SequenceTransform transform, std::uint8_t endingAction)monopoly::engine::SequencePlayback
transitionRySTxzDropStayAtEnd(std::optional< data::DataId > previousId, data::DataId id, std::uint16_t priority, float yaw, float scale, float x, float z)monopoly::engine::SequencePlayback
transitionXY(std::optional< data::DataId > previousId, data::DataId id, std::uint16_t priority, std::int32_t x, std::int32_t y, bool dropFrames=false)monopoly::engine::SequencePlayback
update(std::int32_t tick)monopoly::engine::SequencePlayback
world() noexceptmonopoly::engine::SequencePlaybackinline
world2D() noexceptmonopoly::engine::SequencePlaybackinline