11 const actions::Message& message
16 const actions::Message& message
21 const actions::Message& message
26 const actions::Message& message
31 const actions::Message& message
36 const actions::Message& message
41 const actions::Message& message
void actionTradeItem(GameState &state, const actions::Message &message)
void onIdleTick(GameState &state)
void actionStartTradeEditing(GameState &state, const actions::Message &message)
void resetTransientState()
void actionClearTradedContracts(GameState &state, const actions::Message &message)
void actionTradeAccept(GameState &state, const actions::Message &message)
void actionClearTradeItems(GameState &state, const actions::Message &message)
void actionTradeEditingDone(GameState &state, const actions::Message &message)
bool restartTradePhase(GameState &state, const actions::Message &message)
const GameState & state()